I tried to make everything keyboard driven because my mouse is so glitchy.

Editor & help

One search box reaches every action, and one undo history covers everything (you can replay it as a video). Guided tours and keyboard shortcuts cover the rest.

Anything you can do from a menu or button is also in the command palette, so you can find it by name from one search box. Between that, keyboard shortcuts and the guided tours, you can learn and use the app without leaving the keyboard.

Undo is one list for everything: placing a shape, a sketch edit, a sculpt stroke, even entering and leaving sketch or sculpt mode. The history saves with the part, so you can still step back after reopening it. Each step also remembers where the camera was, which is how the editor can replay your build as a video.

New users get a short walkthrough on first launch, and every tour can be replayed from the Help menu or the command palette.

The command palette with a search typed in
Overview. The command palette open, searching for an action.

How to use it

  1. Open the command palette

    Press Ctrl+K, or Space anywhere outside a text field, and type a command name. Fuzzy search matches aliases too, so "cube" finds "Box".

  2. Jump to a scene object

    The palette also lists every object in your scene under an Outliner group. Type a part's name to select it.

  3. See keyboard shortcuts

    Press ? (or open Help ▸ Keyboard shortcuts…). The dialog groups every bound key by category, including first-person movement keys.

  4. Take a guided tour

    Open Help ▸ Browse tours…, pick a tour, and follow the popovers. They advance as you do each action. Start with First steps, badged Start here.

  5. Replay the intro

    Choose Help ▸ Start tour to replay the intro walkthrough.

A guided tour popover
In the editor. A list of guided tours.

Tips

  • A tour step that says "drag a Box" or "press T" moves on as soon as you do it. Next still works if you want to skip ahead.
  • The first-run tour fires once per browser. After you've used the tour system it stays out of the way.
  • Many commands are palette-only, so the command palette is the complete list of actions. The Keyboard shortcuts dialog only lists bound keys.
  • Number keys 1 to 5 jump between the Properties, Scene, History, Assets and Models panels.
  • View ▸ Replay build from history… plays your undo history back as an animation, turning the camera to each part as it's worked on and time-lapsing sculpt strokes. Turn on Download a video to record it with step captions and the grid hidden, at 30 or 60 fps. Steps saved with file in the part's settings decides how much history is kept with it.
  • Tour progress is remembered per browser, and you can click straight through the tour overlay to the control it points at.

Try it yourself

Open the editor and press Space.